![]() The game does set admirable goals for itself. Sonic Heroes is inexcusably lame, a product so unpolished and poorly designed that every one of my friends I showed it to couldn’t help but laugh at its expense. I’m shocked that a group as talented as Sonic Team couldn’t tighten up their star series in this amount of time. The gameplay has been unified by instituting teams of three characters at once, but this mechanic drags in a whole new set of problems in place of the boring shooting and digging levels in the last game. Three years after the Dreamcast release of SA2, Sonic Heroes has arrived with hardly any of these issues addressed. Then there was the dumb story, forced upon me by abundant voice-acting and horrendous cinematics. Even the classic speed-based Sonic levels had been turned into cut-scene fests that felt like they were on autopilot. I was bored with the terrible level design and alternative gameplay styles. ![]() I was shocked at the sloppy controls and spastic camera. I never played much of Sonic Adventure, but I rented SA 2 Battle on GameCube and played through a good bit of it. The games had tight controls, cool levels, great graphics, and just the right amount of challenge. What the hell happened to this series? Although I’ve always preferred the Mario games, I had a blast with Sonic 2, 3, and Knuckles back on the Genesis.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |